AARs (After Action Reports)
Round 1
Gallaherd and Stonefire
US:
Well Tojo, welcome back. Come and die for the Emperor.
JAP:
Hello Yankee
To die for the Holy Emperor is a great honour for the entire human
race.
Killing
some white devils in the process is even a greater honour;-)
US:
Dear Little Yellow Man: We have decided to honor you by colonizing your
homeland after
we win. You will learn to love Elvis.
Gallaherd the Generous
JAP:
Dear Fat White Boy.
If that should happen - which it never will of cause - then we will
swarm
your country with cheap products from Toshiba, Suzuki, Toyota,
Mitsubishi,
Funai .............
US:
Dear Little Slant Eyed Person
Why don't you come out and fight like a proper civilized
army? This
hiding
and sneaking around is so not Bushido.
JAP:
Dear Redneck with the big belly.
First you must come out of
all the small teahouses you have built for
you
and your cross-eyed whores in the protected jungle.
Then we can talk
Bushido.
US:
Dear Little Monkey Man:
Please stop killing innocent natives in their defenseless huts.
The
poor
folks put a couple of logs together to shield them from the rain and
you
blow them up. Shameless!
JAP:
My dear logheaded friend.
Understand that those civilians are squatters on a protected
nature
site.
They are just to be relocated to a far more exiting place in our new
province in the Outer Mongolia,
where they will live happily ever
after.
We are just a few scientists from the JNFA (Japanese Nature and Forest
Agency),
who comes here to save and protect the natural habitat for the
endangered species of the snoutang (small mammal living
in the mud
drivelling out of your ears). So why are you shooting at us?
US:
Dear Inferior Oriental:
We do you a favour by sending you to your ancestors. Perhaps
you will
come
back as a civilized westerner. And for our kindness your reply is just
wanton destruction.
Shame on you.
JAP:
Dear High-assed Barbarian.
Shame on yourself - Here we come to bring you the peace and
tranquillity of
the eastern civilisation,
Where you lie flat on the ground, meditating eternally and listen to
the
grass
growing 2 ft. above your head.
But your boneheads simply cannot understand a higher culture, can you
?!
US:
Dear Slant Eyed Devil Monkey:
Please keep your lousy 150mm rain on your side of the island.
Don't
mess up
our environment with your metal waste.
JAP:
Dear chickenbrained imbecile cowhearder.
There is not such thing as your side of the island,
both belongs to his
Divine Imperial Majesty.
And it is NOT metal waste, but valuable minerals to enrich the soil,
and
enhance
the environment.
US:
Dear Slant Eyed Robot:
We would be happy to give you the island if you were only man enough
to
take
it.
JAP:
Dear spineless lowlife person.
I am - I am - I'm just taking my time to get rid of the
bugs that has
infected this lovely place on the Earth first.
US:
Washington
Allied HQ announced today that minor Jap attacks have been noticed on
Guadalcanal.
No significant damage has occurred.
JAP:
Kyoto
A lull during the time of war:
On a small island near Guadalcanal, a scientific
Imperial mission has
met a
similar US operation.
The meeting has been friendly on a pure scientific level, disputing
in
a
purely academic way.
The Americans has agreed that the island is within the Imperial
Japanese
territory,
and will be leaving in a few hours.
US:
We knew you'd be back to absorb some more punishment. You may
surrender at
any
time, with all proper shame.
Superior Western Guy
JAP:
Thank you.
I shall return the welcome in the way it was given.
To whom should I surrender?
Dead
American bodies, or to the owners of the boots, who I see running
into
the jungle with the tail between their legs?
Sorry
I can’t stop laughing - your western fools are so funny :-))
US:
So you Japs wear those thick glasses because you can't see the jungle
for
the trees
hey? We simply have gotten tired of inflictin so many
casualties
on you and are giving you a break. We
don't want to demoralize you.
Our thanks to young Lt. George Bush for writing this completely factual
message.
JAP:
Send my regards to Mr. Bush - he will make it far in show business some
day.
US:
As long as Lt. Bush does not go into politics everything will be OK for
the US.
JAP:
He will only if you vote for him - that's the weakness of you decadent
so-called western
democracy.
As we say: "are the majority the wisest, or just the largest"
US:
Dear Little Midget People:
If you're not careful we're going to have to start calling you
really
bad
names - so just turn around and head back to Japan and your near
sighted brothers.
JAP:
Banzaaaaiiiiii...................????????
------ sprpftzzz - sprpftzzz - (Sound of an
old 78 rpm record in the
jungle) -- Where have all the soldiers gone??
US:
Well most of us are just in a very sound sleep. We get so bored
killing jap
fleas.
JAP:
We have sent some fireworks in you direction to wake you up and
celebrate
the liberation
of this Nature reserve.
US:
So now we almost have you where we want you.
JAP:
What a great misunderstanding, then we have fought for nothing.
Because we are exactly
where we want to be.
You should have told us before you started shooting at us.
But maybe your young Lt. Bush will learn
something from that.
US:
So have you been punished enough? The situation looks pretty
desperate.
Perhaps
the game will stop the slaughter.
JAP:
You bring most honour to you family and country - assaulting with Ammo
Carriers are good
Bushido!
Bring my regards to your ancestors when you meet them - probably very
soon.
Gallherd
Look up in the sky, it's a bird, it's a plane -no it's 150mm mortars.
Return fire with rocks.
Results not fully satisfactory. Seen enemy,
killed by same.
Hellman
The Japs were to make the main push in the north with 3 inf companies and armor support. 2 companies
were to cross the river in the center. When the battle started it became clear that the weather had changed since initial
planning, and the 2 companies could not cross the river as planned, they had to head north. Meanwhile the other companies
met sporadic resistance and 81 mm mortar fire that hammered constantly every turn suppressing the troops. Good spirits held
morale high, and in the last turn all but one objective was taken. This was really a race against time.
Weasel
Japanese forces were intially held up but stubborn marines and danger
close mortar fire.
However, lack of reserves forced the marines to give
ground in face of a determined Japanese commander intent on his objectives.
When all was said and done their were only numerous bodies to be buried and
prisoners to be marched away.
Vesku
You know the map, river running N-S through the map.
Japan had a foot hold of the east bank at
north and
had to start behind the river in south. I massed my
troop north of the bridge, only a reinforced company
was
south. First thing I noticed was that the troops
have no rafts so southern force was useless, then I
noticed that it
is raining so my northern forces were
in trouble, they couldn't reach all the objectives
even if I send them to the
trails and open at the
center.
Early turns were used to send scouts and cavalry
forward to see what and where, using arty to
suppress
and save time which was essential. Scouts did hit
engineers in the northern woods and were quickly taken
out,
in the middle my arty and quick units scored some
kills and lost some.
Battle continued between my charging cavarly company,
supported with my score of tanks and scouts,
and
Marine troops deployed in a defencing chain along the
eastern edge of the clear running from the bridge
towards
NE. Arty played a crucial part in the fight
helping my cavalry in their very hard job.
Occationally my footmen reached the front and helped
what they could. US Marines did couple
of nasty
counter attacks with armour taking out half my armour.
On turn 15 only one squad of footmen was lost while
only
one cavarly squad was still in game. At that
point my reinforcement motorcycles arrived to the
front and sealed the
fate of the battle although about
half of them were immod in the tough terrain before
reaching the battle.
Clear weather would have made this too easy so maybe
it was not the most balanced battle
but now it was
nerve wrecking in the early parts. I was surprised how
easily Japs were able to take out the marines,
even
raiders and engineers with flamer.
It would be nice to hear how my opponent perveived the
same battle.
Jadpanther
The Jap's hit us hard.......in the first few minutes
of the battle it was touch and go.......as
they
advanced under the cover of deadly 150mm motar rounds
and a smoke screen. The marines clung to the ground
trying
to avoid being decimated. Thinking to
themselves that they did not have the firepower to
turn back this Banzai
charge supported by at least 10
tanks. Fortunately an inteligence breakthru allowed
reinforcements to be rushed
to the front only 10
minutes after the battle started. These tanks rushed
to the danger points and blunted the
Jap's push. Hand
to hand fighting ensued but the jap morale was broken
on the southern part of the MLR.
After just 32minutes
the battle ended with more than half the marines and
their support wiped out.
...quotes from the opening days of the Guadacanal
capaign
Round 3
Yogi
After Action Report:
The battle plan was based upon the terrain and the poor vision of the slat eyed devils. As
expected, the yellow runts came charging the pennisula with hopes of an early sake party. To counter the charge, big
shore batteries were place for direct and crossfire at the middle finger of Darwin. They targeted transports with armor
and secondarily transports with troops. They did their job but as expected, were limited by the cowardly use of smoke.
To slow the jap mass, artillery priority sites were placed near tank traps and expected routes of travel. The yellow
buggers finally broke out from the pennisula at the eighth turn but were met with deadly fire from outnumbered armoured cars
and sherman tanks. A constant threat was jap air attack with poor AA fire from stressed USA troops. I do believe
that yellow emporer was personally directing their heavy guns as they were accurate and were blessed with an ungodly amount
of ammo. I must admit that the battle may have been lost because of poor intelligence of our commander. It may
have been a lack of intelligence but reserves were mistakely not allowed to arrive until after the tenth turn when they could
have been used several turns earlier. This may have kept the horde back for several turns and prevented them from
capturing inland v hexes. Not all hexes were lost but enough for a loss. Remember, the only good bug is a dead
bug.....
A survivor....
_________________________
dan: the horses need to go.....even though it was discovered that they
were super cav, they ate up so many shots and killed a fair amount of armour before that happened.....and when they did attack,
it was with the force of a regiment.....it was unreal that they could swim across the sea and not need transports.
Stonefire
It was a very close figth, as for me having the
most V-hexes I must ask if you was aware
of the 2
hexes who was designed not to be recaptured (the one on east point, and the obe north of East Point.
You have me really bottled up, and actually I think that the "rarity on" situation, helped the japanese
in the end.
As you saw I had just a few Landing Crafts - the game instead provided me with the ka-tsu heavy amphibian,
who is not as
fast on water as a LCR, but provided me with a very mobile force when I gotpast your antitank devises.
Had
I com ashore with only tanks and infantry, and the anphibian trucks Ihad bought, i'm not sure I had made it.
The map - with the east point giving me such a short distance to the shore, was a benefit too.
Vesku
A true mission impossible, two options going at it in
the open against allied armour for 20 turns
which
would have been suicide or fighting for 15 turns in
the town where Jap infantry could use its strengths. I
decided
to try to rush the town.
Nothing went right in this one, it's raining which was
expected, only three dozers available,
the bloody HQ
planted all infantry in landing crafts that move 3
hexes per turn in water. I worked several hours with
the
setup to get as much troops in the bigger crafts
as possible to have some sort of first wave with my
armour. Once the
first crafts landed so did enemy
arty, one battery of 155mm and two of 105mm guns kept
my troops in the landing zone
very firmly, troops
vanished in the shelling but some crept forward
removing the few scouts scanning the sea. It took
a
lot more crawling and slow fighting but Japs moved
forward with alarming casualties against Sherman Vs,
AECs and
blocked roads. Only casualties to allied
armour was infilted by flamers and infantry assaults.
Between turns 6-8 my
infantry was finally reaching the
beach but enemy bombardment delayed them so much that
it was on turn 10 that the advancing
could finally
start. In five turns it was a mad rush against deadly
hale of shells, only bright spot was my arty which
helped
me gain what I did, 8 objectives.
Round 4
Vesku
AAR:
Evaluation of map and equipment forced Japanese force
to try to lure the trapping
enemy into a trap of our
own. The central hills were chosen for the spot of a
concentrated line of engineers, AT-teams
and guns
supported by a dozen tanks.
The plan worked as the few scouts spotted several
Fireflies, Shermans and
HTs closing in from north and
south. Sniping guns behind lines of infantry caused
plenty of damage and were intact in
the end, tanks
failed to deliver more than a kill or two before being
shot to pieces by superior allied tanks.
Truely
this was a trap in the desert but maybe not on
the side intended.